Chaos Unbound
Sunday, April 3, 2011
Grey Knight Tactics.
Ok well I am going to share some of my thoughts of the new Grey Knight codex.
HQ
Well I am going to be using the Grand Master. He is kinda alot of points but can dish out alot of hurt. I am goig to be using Halberd, Incinerator, Rad grenades, Psychoktroke and Blind Grenades. All that adds up to a ton of hurt on most anything that charges or gets charged.
Now the other 6 options for Grey Knight HQs are not all that great. The libby is pretty nasty but is alot of points. Brotherhood champion would be cool but he is 100 points for 1 wound. Brother captain isnt bad but for 25 points take the Grandmaster and get Grand Strat. Now I left out all Special Characters at this time mainly cause I feel they are way to wacky and weird. Lord Chuck norris well screw him no mater how good he might be. Mordrak might be fun but not impressed. Stern is kinda meh makes the enemy better. Crowe is only good in the sense he makes Purifiers troops( I will get to them later). Corteaz......If you have read anything on the internet you have heard about this guy. He needs to be redone. The other 2 inquisitors look kinda cool but alot of points.
Elites
The tech marine is just like the space marines tech marine BUT he can take a few cool things. in the end there are better things to take in the Elites section. Purifier squads are what I love about Elites. 2 base attacks cheap Halberds Cleansing fire spell. Not to shabby! Also if you like a little ranged fire power then a squad of 10 can take 4 psycannons for next to nothing. Or 4 incinerators for FREE!!!!! I think Purifiers are great. I want an army of them and good thing I could do it. To bad Crowe kinda blows. Venerable dreads are the same as space marines BUT they can take Psy bolt ammo. Making them some bad mother...Shut yo mouth! Now onto Paladins the Ork nobs of the Grey Knights. They are alot of points but they can take an Apothecary and 2 heavy weapons for every 5. Not to shabby if you ask me. Now one thing that drives me nuts is the brotherhood banner. This thing is great. +1 attack and auto pass the turn your weapon on test. Down side. It takes away the weapon you just turned on.....Also Holocaust is a neat spell. Now lets look at the assassins. they are pretty much the same with some updates. Only problem I see is the callidus comes out like she deep striked. Meaning no charge when she comes out. Now to the lovely Henchmen. There is alot in this section I don't know all of it and didn't read most of it. I know Jokaero weapon smiths are almost game breaking. Next to 15 point power weapon storm shield guys and they better then IG psyker battle squad psykers. But I wont touch these guys for fluff reasons.
So I am going to end my small thoughts for now. I will get to the rest later on. Also As soon as I get some battle reports going I will post them up.
Starting new armies.
So I picked up some grey Knights this weekend. I pretty much now own my full 2000 point army. Also I am having a blast putting it all together. SO here is my army:
Grand Master: Force Halberd, Psychotroke, rad and blind grenades, Incinerator 215
10 Purifiers: 10 Force Halberds 260
5 Paladins: 1 Apoc, 4 with force Halberds, 1 deamon hammer, 1 incinerator 355
10 Grey Knight strike: 2 Psycannons, Psybolt ammo, deamon hammer Rhino 290
10 Grey Knight strike: 2 Psycannons, Psybolt ammo, deamon hammer Rhino 290
Stormraven: Lascannon, Multi-Melta 205
Land Raider Crusader 255
Dreadnought: Autocannon, Psy bolt ammo 130
2000
Monday, March 21, 2011
1850 RTT the realm brea ca
So this weekend was another 1850 RTT. I brought out my bad moon battle wagon list. When I got there the other players all had some major shooting armies. 2 tau, 2 guard, space wolf player, deamon player, another ork player, imperial fist and blood angels.
So 3 rounds round one was objectives 5 of them and at the start of turn 3 on a roll of 5 or 6 they go away. Well in this game I went against grimgobs battle wagon blitz. So I got first turn but he held back everything but his lootas. So after a little loota on loota action and bad rolls his battlewagons join the fight. After a bit of dancing I make a run to smash in and deff roll his wagon. He then rolled one of mine. Well thus kept happening and the orks got stuck in and had a good and proper fight in both sides. But sadly the badmoons could hold all the objectives and we lost.
Round 2 was a mod kill point against tau. Now after looking at the book there are a few things he did that he can't. First was can't take 2 air burst things. Also can't fire 3 weapons from 1 battlesuit. But all in all u had a bad game but we tied and he got the break due to victory points.
Round 3 I went against a nurgle chaos army with a objective mission. 3 objectives and I went first. So turn one I shot up his rhinos. And moved my wagons up. After this I charged smashed in and my nib squad pretty much moped up the rest of the army with out taking any wounds back.
In the end I learned a few things about my orks and how to use them. Also I got a box of common goblins to work on my grot rebels.
So 3 rounds round one was objectives 5 of them and at the start of turn 3 on a roll of 5 or 6 they go away. Well in this game I went against grimgobs battle wagon blitz. So I got first turn but he held back everything but his lootas. So after a little loota on loota action and bad rolls his battlewagons join the fight. After a bit of dancing I make a run to smash in and deff roll his wagon. He then rolled one of mine. Well thus kept happening and the orks got stuck in and had a good and proper fight in both sides. But sadly the badmoons could hold all the objectives and we lost.
Round 2 was a mod kill point against tau. Now after looking at the book there are a few things he did that he can't. First was can't take 2 air burst things. Also can't fire 3 weapons from 1 battlesuit. But all in all u had a bad game but we tied and he got the break due to victory points.
Round 3 I went against a nurgle chaos army with a objective mission. 3 objectives and I went first. So turn one I shot up his rhinos. And moved my wagons up. After this I charged smashed in and my nib squad pretty much moped up the rest of the army with out taking any wounds back.
In the end I learned a few things about my orks and how to use them. Also I got a box of common goblins to work on my grot rebels.
Sunday, March 20, 2011
Chaos rules question
So at a local tournament a chaos player said that oblits don't have to change weapons every turn. Now I don't know who told me they do but if I am right then I need to find the rule if I am wrong well that changed alot haha.
I will post some battle reps in the next few days. I forgot the pictures of all the games and the one good one I would have had well I hit video and now have a 1 sec video.
I will post some battle reps in the next few days. I forgot the pictures of all the games and the one good one I would have had well I hit video and now have a 1 sec video.
Sunday, March 13, 2011
1850 RTT
Well this weekend will be another 1850 RTT at the Realm in Brea CA. I am going to bring my orks in a battle wagon spam list. I wanted to have everything painted by the next one but its a month early and I have been sick as a dog the last 2 weeks. I will post a full write up of the list and Pictures of the army. Hopefully I can take pictures of all my games and I can do a good and proper battle report.
Thursday, March 3, 2011
Summer of fliers?
Warseer: Summer of flyers? (by Stickmonkey)
http://www.warseer.com/forums/showthread.php?p=5353487
Some updates. First, let me apologize for being dark. I have been negotiating a carreer move and it looks like it will happen. More on that down the road. But I am looking for a home in Texas...yee haw, back to the states. To the business at hand, this is what I know. The "summer of flyers" (again, temper this name, it's not much more than spearhead was) article in wd if it happens will be an apoc expansion...not basic game. To include formations, special strategies, etc. About what anyone would expect. The specific plastics for the wave release passed QA. Yeah! And include the following Ig hydra De r-wing Ork copta Nid harpy There may be a few other surprises. It is apoc after all. However, no one seems to be certain if these items will be released together as a wave right now. There is a lot of back and forth as to how best to put them out...flyer related dump, or wait and do army based updates, meaning a ig wave, a de wave, etc. There is strong desire to complete the de models before the next codex release after GK. I don't think it's possible based on where some of the outstanding models are in the process...and what has to be done for that codex. Only so many people to do the work. You can't put 3 women together and get a baby in 3 months, right? No craft world eldar models will be included here. And there is a reason for it, but I can't go into it yet. And no codex on immediate horizon, to keep people from getting excited... Also, the de void flyer will not make a summer debut...its a big model...comparatively, and there are other challenges facing it...but it is coming eventually, hopefully before fall. My information comes direct this time, but the decisions about what and when to release things I am not privy to...wd will already be set in stone by now and so someone(s) already knows what is and isn't happening in this, just not I... Cheers. Hopefully this is more exact information certain individuals want to see. But as always, subject to change.
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Well what interest me the most is that ork kopta. I am a bit scared of how many guard armies will now have that damn hydra rolling around. Poor dark eldar.
http://www.warseer.com/forums/showthread.php?p=5353487
Some updates. First, let me apologize for being dark. I have been negotiating a carreer move and it looks like it will happen. More on that down the road. But I am looking for a home in Texas...yee haw, back to the states. To the business at hand, this is what I know. The "summer of flyers" (again, temper this name, it's not much more than spearhead was) article in wd if it happens will be an apoc expansion...not basic game. To include formations, special strategies, etc. About what anyone would expect. The specific plastics for the wave release passed QA. Yeah! And include the following Ig hydra De r-wing Ork copta Nid harpy There may be a few other surprises. It is apoc after all. However, no one seems to be certain if these items will be released together as a wave right now. There is a lot of back and forth as to how best to put them out...flyer related dump, or wait and do army based updates, meaning a ig wave, a de wave, etc. There is strong desire to complete the de models before the next codex release after GK. I don't think it's possible based on where some of the outstanding models are in the process...and what has to be done for that codex. Only so many people to do the work. You can't put 3 women together and get a baby in 3 months, right? No craft world eldar models will be included here. And there is a reason for it, but I can't go into it yet. And no codex on immediate horizon, to keep people from getting excited... Also, the de void flyer will not make a summer debut...its a big model...comparatively, and there are other challenges facing it...but it is coming eventually, hopefully before fall. My information comes direct this time, but the decisions about what and when to release things I am not privy to...wd will already be set in stone by now and so someone(s) already knows what is and isn't happening in this, just not I... Cheers. Hopefully this is more exact information certain individuals want to see. But as always, subject to change.
Share via Tapatalk
Well what interest me the most is that ork kopta. I am a bit scared of how many guard armies will now have that damn hydra rolling around. Poor dark eldar.
Monday, February 28, 2011
Waaaagh!!!
So I dug my orkz out of the back and giving them a bit of table time. I a going to try the battlewagon spam list to see how it goes. Also I enjoy painting my orkz. I will toss up a few things later to show how I paint them.
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